Plus de bandeaux de fenêtres sous KDE Mandriva One

Bonjour à tous,

Je suis sous Mandriva One, et suite à install 8800 GT et activation de Compiz-Fusion, les bandeaux supérieurs des fenêtres on disparus (alors qu’ils y étaient thèmes :La Ora ), les réglages KDE (styles, thèmes etc…) sont sans effets.

Pouvez-vous m’aider, je cale complet là…:wink:

D’avance merci,

Philippe.

Si tu veux tu peux essayer avec emerald à la place de kwin-decorator :

  • installes emerald libemerald0 emerald-themes

  • dans le CCSM (centre de config de Compiz), plugin “décoration de la fenêtre”, à la ligne “commande”, tu mets “emerald”

J’ai installé les paquetages emerald mais je n’arrive pas installer un de ses thèmes, il ne me propose que “quitter”.

J’ai fait ce que tu m’as indiqué sans succés :frowning:

Tu as le theme par défaut non ?

ben non…

si tu fait emerald --replace dans une console tu as des messages d’erreur ?

j’ai ceci à la commande “emerald” : emerald: Could not acquire decoration manager selection on screen 0 display “:0.0”

Je n’ai rien à la commande 'emerald --replace"

:etonne2:

C’est quelle version de Mandriva que tu utilises ? 2007.1, 2008.0, 2008.1?

Tu peux faire un glxinfo | grep rendering dans une console ?
Edité le 05/08/2008 à 16:48

C’est la 2008.0

Résultat de “glxinfo” :

name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
GLX_EXT_framebuffer_sRGB
GLX version: 1.3
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 8800 GT/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 169.12
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_bindable_uniform, GL_EXT_depth_bounds_test,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXTX_framebuffer_mixed_formats,
GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,
GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_EXT_timer_query, GL_EXT_vertex_array,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
GL_NV_depth_buffer_float, GL_NV_conditional_render, GL_NV_depth_clamp,
GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_coverage,
GL_NV_multisample_filter_hint, GL_NV_occlusion_query,
GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,
GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart,
GL_NV_register_combiners, GL_NV_register_combiners2,
GL_NV_texgen_reflection, GL_NV_texture_compression_vtc,
GL_NV_texture_env_combine4, GL_NV_texture_expand_normal,
GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,
GL_NV_texture_shader3, GL_NV_transform_feedback, GL_NV_vertex_array_range,
GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1,
GL_NV_vertex_program2, GL_NV_vertex_program2_option,
GL_NV_vertex_program3, GL_NVX_conditional_render, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow,
GL_SUN_slice_accum

visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat

0x21 16 tc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0x22 16 dc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0x23 16 tc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0x24 16 tc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0x25 16 tc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0x26 16 tc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x27 16 tc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x28 16 tc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x29 16 tc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x2a 16 tc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x2b 16 tc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x2c 16 tc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x2d 16 tc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x2e 16 tc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x2f 16 tc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x30 16 dc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 None
0x31 16 dc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0x32 16 dc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 None
0x33 16 dc 0 16 0 r y . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x34 16 dc 0 16 0 r . . 5 6 5 0 4 0 0 16 16 16 16 0 0 None
0x35 16 dc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x36 16 dc 0 16 0 r y . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x37 16 dc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x38 16 dc 0 16 0 r . . 5 6 5 0 4 24 0 16 16 16 16 0 0 Ncon
0x39 16 dc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x3a 16 dc 0 16 0 r y . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x3b 16 dc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0x3c 16 dc 0 16 0 r . . 5 6 5 0 4 24 8 16 16 16 16 0 0 Ncon
0xcf 32 tc 1 0 0 c . . 0 0 0 0 0 0 0 0 0 0 0 0 0 None

Résultat de “glxinfo grep rendering” :

[philippe@localhost ~]$ glxinfo grep rendering
Unknown option `grep’
Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display ]
-v: Print visuals info in verbose form.
-t: Print verbose table.
-display : Print GLX visuals on specified server.
-h: This information.
-i: Force an indirect rendering context.
-b: Find the ‘best’ visual and print it’s number.
-l: Print interesting OpenGL limits.

:confused:

tu as oublié un caractère dans la commande : [quote=""]
glxinfo | grep rendering
[/quote]

Je vois plus trop, vérifie que tu es bien en affichage 24 bpp :

eleje BRAVO !!!

Tu as trouvé, il suffisait de régler la résolution sur 24bpp (je l’avait en 16bbp) et tout rentre dans l’ordre.

Merci, super, merci !!!:smiley: