CSS probleme settings video - pb cfg

salut,

ds mes option de jeux de css, video je met tout sur faible, je fait appliquer impec sa marche.

quand je relance le jeux les settings sont de nouveau elevé au lieu de faible
dans ma console il me met “couldn’t write config”

ma cfg:

unbindall
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+attack2"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "2" "slot1"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "`" "toggleconsole"
bind "b" "buymenu"
bind "c" "+duck"
bind "d" "+moveright"
bind "e" "use weapon_smokegrenade"
bind "f" "+use"
bind "g" "drop"
bind "i" "showbriefing"
bind "k" "kill"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "jpeg"
bind "p" "impulse 201"
bind "q" "+moveleft"
bind "r" "+reload"
bind "s" "+back"
bind "t" "messagemode"
bind "u" "messagemode2"
bind "w" "rebuy"
bind "y" "radio2"
bind "z" "+forward"
bind "F1" "buy primammo"
bind "F2" "buy secammo"
bind "F3" "buy hegrenade"
bind "F4" "buy defuser"
bind "F5" "buy deagle;buy ammo"
bind "F6" "buy mp5navy;buy ammo"
bind "F7" "buy galil; buy famas;buy ammo"
bind "F8" "buy m4a1; buy ak47; buy ammo"
bind "F9" "buy vesthelm"
bind "F10" "buy vest"
bind "F11" "buy aug; buy sg552; buy ammo"
bind "F12" "buy awp; buy ammo"
bind "KP_ENTER" "+voicerecord"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+jump"
bind "MOUSE4" "+speed"
bind "MOUSE5" "slot2"
bind "PAUSE" "pause"
cl_righthand "1"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "1"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.016"
m_filter "0"
sensitivity "8.040000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0."
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
voice_modenable "0"
hud_fastswitch "1"
muzzleflash_light "0"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "999999999"
cl_crosshairusealpha "0"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "0.000000"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440"
dsp_dist_min "0"
snd_mixahead "0.1"
snd_musicvolume "0.000000"
volume "1"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "0"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "300"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
closecaption "1"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_timeout "30"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "2"
sv_unlockedchapters "1"
bgmvolume "1"
password "wars"
cl_updaterate "100"
cl_cmdrate "100"
name "Elysion"

et l autoexec:

mat_dxlevel 81
cl_smooth “0” Adouci les mouvements du joueur || moteur
cl_show_splashes “1”
r_drawrain “0” Afficher la pluie. || environnement
r_decals “3”
cl_ejectbrass “0”
cl_show_bloodspray “1”
gl_clear “1” // Désactive la persistance rétienne dues aux flashbangs
r_dynamic “0” //
fog_enable “0” // Afficher le brouillard.
r_modellodscale “0.1”
r_shadows “1”
mp_decals “300”
muzzleflash_light “0”
r_lod “0”
mat_bumpmap “0”
mat_specular “0”
r_renderoverlayfragment “0” // Afficher les ‘tags’ statiques (traits de route, …)
budget_show_history “0”
developer “0”
fps_max “101”
net_graph “3”
hud_centerid “1”
cl_ejectbrass “0”
fog_enable_water_fog “0” // Afficher le brouillard sur l’eau
muzzleflash_light “0”
r_avglight “0” // Activer la lumière sur les objets
r_dispfullradius “2” // Angle (radian) avec lequel les objets sont au maximum de leur détail.
r_lightaverage “0” // Activer l’homogénéité des lumières
r_lightinterp “0” // Défini le temps d’interpolation des lumières // Thermo de 0 à 5
r_eyes “0”
r_teeth “0”
r_modellodscale “0.1”
r_drawlights “0” // Afficher les sources lumineuses
r_WaterDrawReflection “0” // Afficher le reflet de l’eau
r_WaterDrawRefraction “0” // Afficher la réfraction de l’eau
r_drawmodeldecals “0”
cl_phys_props_enable “0”
r_drawropes “0” // Afficher les objets longs et fins (cordes, ligne de tension…)
cl_ragdoll_physics_enable “0”
fog_enable “0” // Activer le brouillard
mat_forceaniso “3”
mat_forcehardwaresync “3”
mat_reducefillrate “3”
mat_picmip “4”
r_rootlod “7”
r_decal_cullsize “0”
cl_interp 0
r_rainsimulate 0
mat_mipmaptextures 0
mat_bloom 0
r_lod -1
cl_interpolate “0”

merci de votre aide

Ton fichier est peut etre en lecture seule :stuck_out_tongue:

non j ai deja regarder

pour etre exacte apres avoir fait mes modification il me met ca ds la console :

couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg
couldn’t exec userconfig.cfg
Host_WriteConfiguration: Wrote cfg/config.cfg

t as pas fait de bind pour ton autoexec…
bind "l" "exec autoexec.cfg"

passe le a 6000, c’est vachement mieux :paf:

Heu sinon j’ai exactement le même truc qui s’affiche dans la console, et le post précédent, je l’ai pas capté :pfff:

Faut mettre Bind I ? Bind | ?

dans la config ya pas de bind pour l autoexec… donc faut en faire un si tu veux lancer l autoexec sinon il sert a rien… pour sa config je proposai la touche L car elle est pas utilisée… donc tu met catte ligne dans ta config et dans l autoexec… tu lances ton jeu et t appui sur L quand tu joues pour lancer ton autoexec… c est plus clair ou pas ?

oui beaucoup plus, merci ^^’

L’autoexec comme son nom l’indique devrait être “auto”

j ai supprimer l autoexec par conseil d ami et tt va mieu.

sinon je confirme que l auto exec etait bien auto.

Dans les cas de fichiers réticents, la puissance du système steam c’est que tu dégages le fichier il va te le retélécharger après (version d’origine propre :super:) :slight_smile: