Petit Up Shoot them up
:
1944 :
http://jcp.lespotos.com/images/1944.jpg
Don Pachi :
http://jcp.lespotos.com/images/dpachi.jpg
Dragon Blaze :
http://jcp.lespotos.com/images/dblaze.jpg
Rtype-Léo :
http://jcp.lespotos.com/images/rtypeleo.jpg
Darius Silver Hawk :
http://jcp.lespotos.com/images/dariusSH.jpg
édit : précision -> les screenshots ont été pris via advanceMame, mais depuis la sortie de la nouvelle version d’xmame (0.88), je préfère cette dernière car elle utilise l’openGL et procure la même qualité d’affichage (le tout en plein écran auto, sans rien tronquer comme c’est le cas sur qq screenshots préceds)
[fixed][~] > xmame.x11 -video-mode 2 -rp /home/jcp/.advance/rom/ dsaber -fullscreen -aa -dp alsa -jdev /dev/input/js0
GLINFO: loaded OpenGL library libGL.so!
GLINFO: loaded GLU library libGLU.so!
GLINFO: glPolygonOffsetEXT (2): not implemented !
DGA requires root rights
Use of DGA-modes is disabled
info: trying to parse: /usr/share/games/xmame/xmamerc
info: trying to parse: /home/jcp/.xmame/xmamerc
info: trying to parse: /usr/share/games/xmame/xmame-x11rc
info: trying to parse: /home/jcp/.xmame/xmame-x11rc
info: trying to parse: /usr/share/games/xmame/rc/dsaberrc
info: trying to parse: /home/jcp/.xmame/rc/dsaberrc
loading rom 0: mpr0.bin
loading rom 1: mpr1.bin
loading rom 2: spr0.bin
loading rom 3: spr1.bin
loading rom 4: snd0.bin
loading rom 5: snd1.bin
loading rom 6: sys2mcpu.bin
loading rom 7: sys2c65c.bin
loading rom 8: obj0.bin
loading rom 9: obj1.bin
loading rom 10: obj2.bin
loading rom 11: obj3.bin
loading rom 12: co1chr0.bin
loading rom 13: co1chr1.bin
loading rom 14: roz0.bin
loading rom 15: shape.bin
loading rom 16: data0.bin
loading rom 17: data1.bin
loading rom 18: voi1.bin
loading rom 19: voi2.bin
done
GLmame v0.94 - the_peace_version , by Sven Goethel, http://www.jausoft.com, sgoethel@jausoft.com,
based upon GLmame v0.6 driver for xmame, written by Mike Oliphant
GLINFO: OpenGL Driver Information:
vendor: NVIDIA Corporation,
renderer GeForce FX 5900XT/AGP/SSE/3DNOW!,
version 1.5.2 NVIDIA 66.29
GLINFO: GLU Driver Information:
version 1.3
GLINFO: texture-usage 1width=512, 1height=256
GLINFO: Using bit blit to map color indices !!
GLINFO: depth=16, rgb 0x7C00, 0x3E0, 0x1F (true color mode)
info: set to 16bit linear stereo 44100Hz
info: sysdep_mixer: using oss plugin
Average FPS: 60.247639 (9782 frames)[/fixed]
Ce qui donne, en pratique :
http://jcp.lespotos.com/images/donpachi2.jpg
http://jcp.lespotos.com/images/dblaze2.jpg
extrait du changelog de xmame 0.88
:
[fixed]# Renamed “-x11-mode (-x11)” to “-video-mode (-vidmod)”. The help
text for this option is now auto-generated based on which options
are available. This option is also used by non-X11 displays.
The xgl and xfx drivers are now built into the X11 target,
alongside Xv and DGA. OpenGL can be selected at runtime with
“-video-mode (-vidmod) 2”, and Glide can be selected with
“-video-mode (-vidmod) 3”.
Fullscreen mode is now enabled from the command line with
“-fullscreen”.[/fixed]
édit2 : xmame.x11 -video-mode 2 -rp /home/jcp/.advance/rom/ mslug2 -fullscreen -aa -jdev /dev/input/js0 -jt 1 -sound-mixer-plugin alsa mieux :).
Encore mieux : xmame.x11 -video-mode 2 -rp /home/jcp/.advance/rom/ -sp /home/jcp/.advance/sample -snapshot_directory /home/jcp/.advance/snap -fullscreen -aa -jdev /dev/input/js0 -jt 1 -sound-mixer-plugin alsa -dp alsa -nosi -ef 5 -sam -rapidf -skip_gameinfo preisle2 :
http://jcp.lespotos.com/images/preis2.jpg
Hum, je me demande l’apport de dga par rapport à xv, vu que les devs ont pas mal travaillé sur le dga.